PROJECT LOG

PROJECT 001

First SMS Sunday

No issues first SMS in use. Next week will be telling as I will be sending guest invites.

PROJECT 001

DEMO Launch

SMS DEMO APP added to portfolio. Carousel of images highlighting the app also added.

PROJECT 001

BETA to LAUNCH

BETA has been completed as successful. BETA data has been deleted and the APP is now fully functional. Pending a DEMO version to add to the Adaska Labs portfolio for visitors to explore.

PROJECT 001

Founding Beta begins

Founding Beta entered live testing with the Week 0 experience in place and the app ready for real gathering-day use.

PROJECT 001 // BETA

Production Founding Beta

SMS is now a deployed, operational full-stack application undergoing live Founding Beta testing ahead of final stabilization and full launch.

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PROJECT 001 // BETA

Real-user feedback drives refinement

Current Beta work is refining RSVP presentation, Food behavior, Hosting/co-host capabilities, Season gathering details, navigation and other issues discovered through actual use rather than hypothetical testing.

PROJECT 001

Founding Beta preparation

Founding Beta preparation tightened the product around host editing, RSVP behavior, Week 0, production hardening, and real-user testing.

PROJECT 001 // BETA

SMS enters real-user Beta

Founding Members began using the real Production application, shifting development from internally driven acceptance testing to actual user behavior, feedback, concurrency and real game-day workflows.

LAB

Production operations validated

Production backup was actually executed and verified, and the scheduled NFL synchronization/cron path was subsequently proven. This closed a major platform-readiness gate before Beta.

LAB

Production test data reset

Acceptance-test Members, Guests and participation data were deliberately removed while the real Admin and system/reference data were retained, creating a clean Production starting point for actual users.

LAB

Real workflows tested in Production

Member navigation, Admin denial, account/team preferences, Guest flows, Hosting, Food, RSVP and other integrated behavior were tested against the deployed application rather than relying solely on development tests.

PROJECT 001

Schedule and access systems integrated

Guest access, preferred-team handling, ESPN schedule data, and the football-week resolver were integrated into the main product flow.

LAB

smokeymeatsunday.com goes live

The application moved onto its permanent Production infrastructure and domain, with Vercel, Production Supabase, DNS/SSL, authentication configuration and deployment workflows operating against the real environment.

LAB

Production environment hardened

Development bypass protections, RLS, service-role boundaries, secret handling, production/development isolation, authorization auditing and account security became formal launch gates.

LAB

Permissions become server-enforced

Hosting, RSVP, Food ownership, Guest isolation, Admin access and historical read-only rules were moved beyond UI behavior into actual authorization protections.

LAB

Backup, recovery and health monitoring added

Automated Production backups, restore validation, NFL-sync health monitoring, Supabase connectivity checks and Admin System Health moved SMS from “working app” toward an operated application.

LAB

Historical preservation completed

SMS gained multi-season historical isolation and immutable snapshots for RSVP, Food and Hosting, allowing the application to preserve what actually happened rather than rewriting history when underlying data changes.

LAB

Venues and gathering logistics separated from football

SMS began treating the gathering itself as distinct from the NFL game: host, venue, address, gathering date/time and related logistics became their own structured data.

LAB

Guest Pass evolves into season-level Guest access

The original week-specific Guest concept was replaced with reusable Member Guest Links, canonical Guest identities, multi-week RSVP, persistent Guest access and inviter attribution.

LAB

Member authentication matures

SMS moved away from the earlier Magic Link approach toward email/password authentication, password recovery, persistent sessions, controlled Member invitations and strict separation between Member, Guest and Admin access.

LAB

Real football schedule data incorporated

Built synchronization of NFL game information into SMS, including the four tracked teams—Chargers, Cowboys, Lions and Patriots—and handling of weekly game states and special game identifiers.

LAB

Future → Current → Historical behavior established

Centralized football-week logic established the Tuesday rollover and made completed gatherings immutable historical records rather than disposable weekly data.

LAB

Favorite Team personalization introduced

Home became personalized around each user's selected team while This Week remained a shared gathering experience. Sports Ball became the neutral alternative with its own artwork, taglines and intentionally fake record system.

LAB

Cosmic Smoke design system established

Developed the dark deep-space SMS aesthetic with blues, purples, magentas, cyan and smoke/fire accents, along with the graffiti-influenced branding and custom football artwork.

LAB

Next.js + Supabase architecture established

SMS became a real full-stack web application rather than a prototype: Next.js frontend/application layer, Supabase database and authentication, GitHub source control, and eventually Vercel deployment.

LAB

RSVP + Hosting + Food become functional

Members could coordinate the actual Sunday gathering: attendance, hosting, venues, food contributions, kitchen needs and event logistics rather than SMS simply displaying football information.

LAB

SMS expands beyond “This Week”

Season became a planning surface where users could browse future weeks, RSVP ahead of time, plan Food, inspect games and eventually revisit historical gatherings.

IDEA

Core SMS experience defined

Established the fundamental model: Members, Guests, weekly events, Hosting, RSVP, Food planning, tracked NFL teams, and the Sports Ball option.

IDEA

Smokey Meat Sunday begins

Started as an attempt to replace the informal coordination around weekly football gatherings with one purpose-built application for hosting, attendance, food, and game-day planning.

PROJECT 001

Core weekly experience takes shape

The core weekly experience came together: host planning, RSVPs, potluck coordination, team-aware views, and a dedicated weekly game page.

PROJECT 001

Active build begins

Smokey Meat Sunday moved into active build as a private game-day coordination app centered on weekly hosting, attendance, and food planning.